Modelcore treats clean solid output as a baseline, not a cleanup chore you discover at export.
Modeling
The core canvas includes primitives, guides, snapping, smart extrude, booleans, sweep, fillet, chamfer, transforms, arrays, and solid preservation.Most modelers do not need more dialogs. They need tools that keep up when the idea is still moving.
Demo capture lands with the next beta wave.
The working set
Each beta feature in this pillar.
Inference, snaps, and axis locking keep fast modeling moves intentional without turning every action into a dialog.
Core transform workflows are built for iterative design, where a good option becomes a family of options in seconds.
Lay out intent, references, and construction logic without polluting the real model.
Start with simple primitives that feel fast enough for ideation and precise enough to become real geometry.
A small command that makes facade studies, frames, panels, and details much faster.
Add, subtract, and intersect geometry as design moves, not as risky operations you save for later.
Turn sketches and faces into massing, cavities, and solid edits with fewer tool switches.
Useful for rails, frames, trims, profiles, and product edges that need a controlled path.
Edge finishing should be part of the flow, not the moment your model starts fighting back.